Behind ARKit – Jonathan Blocksom

iOS 11’s new ARKit ties together 3D graphics, sensor processing, and computer vision to make a simple, powerful framework that produces amazing augmented reality apps. But what’s behind the magic? How does ARKit know what your phone is looking at, or how much it moves? After a brief introduction to ARKit and an overview of its capabilities, we will dig in to the sensor technology and vision algorithms behind it to see what makes AR on iOS tick.

 

About Jonathan Blocksom:

Jonathan Blocksom is a lead software engineer working on iOS projects at Capital One in McLean, VA. Before joining Capital One, Jonathan taught Advanced iOS and OpenGL for the Big Nerd Ranch. A seasoned industry veteran, he has been developing iPhone software since the app store opened and 3D graphics software since OpenGL was just little bitty gl.

@jblocksom / gollygee.com